NEWS: SoundTouch.NET has moved to GitHub

The move has completed and our new address is https://github.com/owoudenberg/soundtouch.net

Move announcement

The SoundTouch.NET project has been moved under GitHub and is no longer maintained on CodePlex.

Details:
  • This is a simple switch - migrated all source from CodePlex to GitHub. You'll be able to see checkins there, for example.
  • The project is open for pull requests there.
  • GitHub Issues fill be used for both discussions and bugs after the switch.
  • Check-in history has been preserved.

Project Description

The SoundTouch Library is originally written by Olli Parviainen in C++. Although a .NET wrapper library is available, this library aims to be a complete rewrite in C#.

This project includes the C# version of the example utility "SoundStretch".

SoundTouch library Features

  • Easy-to-use implementation of time-stretch, pitch-shift and sample rate transposing routines.
  • Full source codes available for both the SoundTouch library and the example application.
  • Clear and easy-to-use programming interface via a single C# class.
  • Supported audio data format : 16Bit integer or 32bit floating point PCM mono/stereo
  • Capable of real-time audio stream processing:
    • input/output latency max. ~ 100 ms.
    • Processing 44.1kHz/16bit stereo sound in realtime requires a 400 Mhz Intel Pentium processor or better.
  • Released under the GNU Lesser General Public License (LGPL) v2.1

Original SoundTouch C++ project: http://www.surina.net/soundtouch

Last edited Jul 3 at 7:08 PM by owoudenb, version 4